An = number of units of alcohol consumed
S = smokiness of the room (graded from 0-10, where 0 clear air; 10 extremely smoky)
L = luminance of ‘person of interest’ (candelas per square metre; typically 1 pitch black; 150 as seen in normal room lighting)
Vo = Snellen visual acuity (6/6 normal; 6/12 just meets driving standard)
d = distance from ‘person of interest’ (metres; 0.5 to 3 metres)
(via BBC  ’Beer goggles’ effect explained)

  • An = number of units of alcohol consumed
  • S = smokiness of the room (graded from 0-10, where 0 clear air; 10 extremely smoky)
  • L = luminance of ‘person of interest’ (candelas per square metre; typically 1 pitch black; 150 as seen in normal room lighting)
  • Vo = Snellen visual acuity (6/6 normal; 6/12 just meets driving standard)
  • d = distance from ‘person of interest’ (metres; 0.5 to 3 metres)
(via BBC  ’Beer goggles’ effect explained)

An = number of units of alcohol consumed
S = smokiness of the room (graded from 0-10, where 0 clear air; 10 extremely smoky)
L = luminance of ‘person of interest’ (candelas per square metre; typically 1 pitch black; 150 as seen in normal room lighting)
Vo = Snellen visual acuity (6/6 normal; 6/12 just meets driving standard)
d = distance from ‘person of interest’ (metres; 0.5 to 3 metres)
(via BBC  ’Beer goggles’ effect explained)

  • An = number of units of alcohol consumed
  • S = smokiness of the room (graded from 0-10, where 0 clear air; 10 extremely smoky)
  • L = luminance of ‘person of interest’ (candelas per square metre; typically 1 pitch black; 150 as seen in normal room lighting)
  • Vo = Snellen visual acuity (6/6 normal; 6/12 just meets driving standard)
  • d = distance from ‘person of interest’ (metres; 0.5 to 3 metres)
(via BBC  ’Beer goggles’ effect explained)

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